22.3.11

some stuff -- getting more prof. look


some work on the cell phone using new ideas/techiniques.
added name bitmap to the improved phone. The improvements have yet to be finalized by welding together so there is a clear seam. Altogether though I feel better about this process.

21.3.11

measuring in softimage ---

I found out a neat trick today.







to measure in softimage its as easy as;

getting two nulls, putting a distance constraint on one to the other,(press shift s {softimage interaction model}) open the camera visability options, turn on relations info... to change the distance with the transforms you need to press CnsComp (constraint compensation) and, obviously, you can snap the null although snapping is a bit awkward because you can only snap the null that has been constrained to.

I am using cm as the units because its base 10 and Si seems to have its measurements in base 10. Its easy enough, though, to get a conversion @ google: "inches to cm"
groooovy.

16.3.11

can opener


More work on simple stuff, although I am getting better at making clean products, not to say meshes. So I parented all the parts and moved the centers with "modify object pivot" on. Had to put on "child compensation" because I had already parented the parts. To most people this would seem altogether trivial, although I am doing it cleaner and cleaner. This is vital to being able to sell a product without complaints,I think. To the left is a still from the capture(png) that I am uploading to youtube right now. In the image is an extra (what I'm calling the key of the can-opener) handle that is a subdivided version of the one that is actually on the can-opener.


Here's the video from YouTube,
http://www.youtube.com/watch?v=gCH4R4Bak9g


1.3.11

Knife----->turbo squid

finally put something up for sale