Showing posts with label new. Show all posts
Showing posts with label new. Show all posts

30.4.10

KNIFE-model


New work, on a knife I have,modeling it in the hopes that
I can put it up on turbosquid to sell.



the lighting is simple and probably incomplete,
I used one point light and one spot,


One ambient occlusion pass and one diffuse:
simple blinn material for the knife.

Still learning about maps and materials, have to FINISH this, maybe do some research.

-mE

2.10.08

New stuff



Been a while since I've been here. I havn't been working diligently on XSI, back to it now.

still working on the battery animation.

have some thoughts on the most recent renders -- some images from the sequence.


These images demonstrate the unfinished state of the animation, although they have some good things to them. Clearly I have to finish the floor because when the light goes Up, you can see everything. I don't like the way the back wall (in the long shot) shows up. The texture is alright and I think the original is a nice picture but...

So, I'm making some progress.


here is the video:


Rough (CS-->LS) from Arthur Dent on Vimeo.