Showing posts with label close. Show all posts
Showing posts with label close. Show all posts

4.5.10

MOre Abuse

Some images of the abuse I have perpetrated;

:: its a actually working






:: something of a diagram to describe the workflow










below:
current render

1.5.10

30.4.10

KNIFE-model


New work, on a knife I have,modeling it in the hopes that
I can put it up on turbosquid to sell.



the lighting is simple and probably incomplete,
I used one point light and one spot,


One ambient occlusion pass and one diffuse:
simple blinn material for the knife.

Still learning about maps and materials, have to FINISH this, maybe do some research.

-mE

23.10.08

Battery animation

Working on the battery animation, have put together a short video with the basics- I think I'm going to add some parts where he tries multiple times to light the bulb, but other than that I can't think of anything else to add.




prefinal from acorn on Vimeo.
posted on blogger: